Unity移动游戏开发

本书特色

[

  你想开发移动游戏,但缺乏相关经验?没问题。《Unity移动游戏开发(影印版 英文版)》将教你如何运用Unity游戏引擎,为iOS和Android设备创建漂亮互动的内容。《Unity移动游戏开发(影印版 英文版)》提供了自顶向下的Unity特性概览,通过具体的、以项目为导向的指引,帮助你将它们用于真实的游戏场景。完成《Unity移动游戏开发(影印版 英文版)》整个课程之后,你将学会如何从头打造能吸引和愉悦玩家的2D/3D游戏。只要具备基础编程技能,就可以准备开始工作。

]

内容简介

[

你想开发移动游戏,但缺乏相关经验?没问题。这本实用指南将教你如何运用Unity游戏引擎,为iOS和Android设备创建漂亮互动的内容。作者Jon Manning和Paris Buttfield-Addison(《iOS Swift游戏开发手册》作者)提供了自顶向下的Unity特性概览,通过具体的、以项目为导向的指引,帮助你将它们用于真实的游戏场景。完成本书整个课程之后,你将学会如何从头打造能吸引和愉悦玩家的2D/3D游戏。只要具备基础编程技能,就可以准备开始工作

]

目录

PrefacePart Ⅰ.The Basics of Unity1. Introducing UnityHello, BookHello, Unity2. A Tour of UnityThe EditorThe Scene ViewThe HierarchyThe Project ViewThe InspectorThe Game ViewWrapping Up3. Scripting in UnityA Crash Course in C#Mono and UnityGame Objects, Components, and ScriptsImportant MethodsCoroutinesCreating and Destroying ObjectsAttributesTime in ScriptsLogging to the ConsoleWrapping UpPart Ⅱ. Building a 2D Game: Gnome on a Rope4. Getting Started Building the GameGame DesignCreating the Project and Importing AssetsCreating the GnomeRopeWrapping Up5. Preparing for GameplayInputSetting Up the Gnomes CodeSetting Up the Game ManagerPreparing the SceneWrapping Up6. Building Gameplay with Traps and ObjectivesSimple TrapsTreasure and ExitAdding a BackgroundWrapping Up7. Polishing the GameUpdating the Gnomes ArtUpdating the PhysicsBackgroundUser InterfaceInvincibility ModeWrapping Up8. Final Touches on Gnome’s WellMore Traps and Level ObjectsParticle EffectsMain MenuAudioWrapping Up and ChallengesPart Ⅲ. Building a 3D Game: Space Shooter9. Building a Space ShooterDesigning the GameArchitectureCreating the SceneWrapping Up10. Input and Flight ControlInputFlight ControlWrapping Up11. Adding Weapons and TargetingWeaponsTarget ReticleWrapping Up12. Asteroids and DamageAsteroidsDamage-Dealing and TakingWrapping Up13. Audio, Menus, Death, and Explosions!MenusGame Manager and DeathBoundariesFinal PolishWrapping UpPart Ⅳ. Advanced Features14. Lighting and ShadersMaterials and ShadersGlobal IlluminationThinking About PerformanceWrapping Up15. Creating GUIs in UnityHow GUIs Work in UnityControlsEvents and RaycastsUsing the Layout SystemScaling the CanvasTransitioning Between ScreensWrapping Up16. Editor ExtensionsMaking a Custom WizardMaking a Custom Editor WindowMaking a Custom Property DrawerMaking a Custom InspectorWrapping Up17. Beyond the EditorThe Unity Services EcosystemDeploymentWhere to Go from HereIndex

封面

Unity移动游戏开发

书名:Unity移动游戏开发

作者:Jon Manning,Paris Bu

页数:13,445页

定价:¥99.0

出版社:东南大学出版社

出版日期:2018-02-01

ISBN:9787564175276

PDF电子书大小:49MB 高清扫描完整版

百度云下载:http://www.chendianrong.com/pdf

发表评论

邮箱地址不会被公开。 必填项已用*标注